How to play guide for Secret Government

This page will serve as a basic how to play guide for . While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

Basic gameplay
The Core gameplay of Secret Government revolves around the infiltration of governments and the gathering of resources in order to advance the Society and its Goals.

Resource Gathering
From recruiting to assassinating, all actions require some amount of one or more of the three in-game resources (Influence, Wealth, and Power), these resources are gathered locally by Adepts and Neophytes, and can then be withdrawn by one of your six masters if the need arises; however while it is important to have a good amount of each resource Globally, it is also important to have a good amount locally as well, as using the abilities of you adepts takes local resources not global. It is also possible to deposit global resources locally through your masters.

Infiltrating Governments
Infiltration is the bread and butter of any good Secret Society, through persuasion, bribery or intimidation you can bring members of a government into the fold and make them do the bidding of the Brotherhood; through these members you can exert influence over nations, whether by diplomatically isolating them through their ambassador, or by bankrupting them through their Tax Minister, it is up to you to make plans to achieve your ambitions and enact them with finesse and intrigue.

Tips and tricks

 * If the intention of your infiltration is simply to weaken or destroy a country then the complete infiltration of the institutions is not necessary, in fact it is very possible to bring a nation to it's knees with only 3-4 positions. These Positions are the Ambassador, Tax Minister, Garrisons General and Head of the Underworld (Note: It is possible to do this without the head of the underworld, however their access to the powerful 'Push for Highway Robbery' and 'Political Assassination' abilities make this much easier.), use their abilities wisely and you can make a nation fight costly wars, while you sow discontent and chaos among the populace with exorbitant taxation and lack of policing.
 * It can be useful to infiltrate certain nations for the sole purpose of farming resources from them